RENO STUDIOS 再現影像

CAREERS​

Join Reno Studios and embark on your magical journey to lead the world of visual innovation together.

Mattepaint Artist 數位繪景師

 

● 能從無到有,完整繪製擬真精細背景
● 需具備紮實的美術基礎和構圖、空間透視能力。細膩和美感最為重要
● 熟悉數位繪圖,素描基礎佳。對色彩敏銳度高,具備藝術感

 

● Ability to create detailed and realistic backgrounds from scratch
● Solid foundation in fine arts, composition, and spatial perspective. Attention to detail and aesthetics are crucial
● Proficiency in digital drawing and strong sketching skills. High sensitivity to colors and artistic sensibility

3D Modeler 模型師

 

● 熟悉Maya,ZBrush軟體等及3D模型製作

● 熟悉MARI、Substance Painter及PBR貼圖流程

● 熟悉多邊形及曲面模型的佈線、UV拆解、拓樸

● 具電影模型專案、有使用Unity,UE4的經驗為佳

● 具備良好的溝通協調能力(需與Rigger及Animation及其他團隊成員密切合作)

● 具備影像相關製作經驗,熟悉影視製作與CG流程

● 如有多擅長以下軟體者,列為優先考慮:Marvelous Designer、Mari、Maya XGen、Maya Yeti、Houdini

● 具備良好時間管理、解決問題與獨立作業能力

● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱

 

● Knowledge of Maya and ZBrush

● Understanding of MARI , Substance Painter , PBR, and good development of textures

● Extremely good and clean topology, good use of chamfers and smoothing groups, great UV layouts.

● Unreal Engine a plus – Experience in Software: Marvelous Designer、Mari、Maya XGen、Maya Yeti、Houdini

● Strong interpersonal skills to work well independently and collaboratively

● Strong understanding on the visual effects pipeline

3D Animator 動畫師

 

● 熟悉Maya、3D MAX、blender其中之一套軟體操作,以Maya尤佳
● 具備基礎人體結構及力學知識-四肢如何運動、重量的影響、加速度等
● 具備良好美學風格及設計概念,並熟悉鏡頭運鏡、角色動作表演
● 具骨架綁定經驗者佳
● 具備影像相關製作經驗,熟悉影視製作與CG流程
● 具備良好時間管理、解決問題與獨立作業能力
● 對動畫抱有高度熱忱,有上進心並有較強的學習能力

 

● Familiar with Maya (preferred), 3D MAX, and Blender (one set of software operations)
● Understanding of anatomy and mechanics, how limbs move, the effect of weight, and acceleration
● Good aesthetic style and concept design, and familiar with camera movement and role action performance
● Experience working with rigs
● Strong understanding of the visual effects pipeline
● Strong interpersonal skills to work well independently and collaboratively

Motion Graphic Designer 動畫設計師

 

● 擅長多種設計風格

● 至少有一年以上工作資歷,或是多次接案經驗

● 具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通

 

● Proficient in various design styles

● At least one year of work experience, or multiple project experience

● Possess a strong sense of responsibility, attention to detail, high self-expectations, high aesthetic acuity, and excellent team communication skills

Matchmove Artist 追蹤師

 

● 2年以上追蹤製作經驗

● 能夠熟練使用 Syntheyes 追蹤軟體

● 熟悉 Maya, Nuke 軟體

● 熟悉 鏡頭相關原理,如 等效焦距, 鏡頭畸變(distortion), parallax等

● 能夠細心地發現、蒐集製作所需資訊,並具備獨立思考與判斷的能力

● 具備影視相關製作經驗、熟悉CG流程

● 抗壓能力高、具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通

● 具備良好時間管理、解決問題與獨立作業能力
● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱
● 配合度高,有敬業精神,能因應公司專案需求調整工作時間
● 具備VFX相關製作能力者尤佳,相關製作能力包含但不限於Molding、Rigging、Animation等
● 具備 on-set 經驗尤佳
● 具備 anamorphic 鏡頭處理經驗者尤佳

 

● At least 2 years Matchmove production experience.
● Working knowledge of Syntheyes.
● Thorough knowledge and experience with Maya and Nuke.
● In depth understanding of 3D camera principles such as lenses, distortion, parallax etc.
● Understanding of VFX pipelines.
● A good eye for detail and ability to work under pressure on potentially short turn around times.
● Ability to problemshoot and details .
● Strong skill of communication and ability to work with team greatly.
● Ability to work under pressure with tight deadlines.
● Onset experience is desirable.
● Nice to have production experience with anamorphic lenses.
● Produce tracked cameras / virtual sets from plate photography.

FX Artist 特效師

 

● 熟練使用 Houdini,懂基本的VEX或VOP

● 會 Nuke 基本操作(能製作簡單的 precomp)

● 會 Maya 基本操作

● 具備獨立作業能力(特效模擬以及基本的渲染、合成)

● 了解特效流程、對CG流程有一定概念

● 能掌握寫實特效應有的呈現(各類物理特性、自然現象、寫實的動態與質感)

● 美感敏銳度高,能掌握畫面應有的構圖、氛圍

● 具備良好時間管理、解決問題與獨立作業的能力

● 善於溝通、有責任感與學習能力 – 美術或物理相關背景為佳

● 有燈光、渲染、合成經驗為佳

● 懂VEX、Python為佳

 

● At least 2 years of FX production experience
● An in-depth knowledge of Houdini
● Knowledge of Nuke and Maya
● Understanding of VFX pipelines
● Understanding of physics, realistic motion, and natural phenomena
● Strong problem-solving skills
● Strong skill of communication and the ability to work well within a team
● Ability to work under pressure with tight deadlines
● An art or physics background is a plus
● Compositing or scripting experience is a plus
● An art or physics background is advantageous
● Experience in compositing or scripting is advantageous

Senior FX Artist 資深特效師

 

● 熟練使用 Houdini、5年以上相關經驗

● 會 Nuke 操作(能製作 precomp)

● 會 Maya 操作

● 具備獨立作業能力(特效模擬以及基本的渲染、合成)

● 了解特效流程、對CG流程有一定概念

● 能掌握寫實特效應有的呈現(各類物理特性、自然現象、寫實的動態與質感)

● 美感敏銳度高,能掌握畫面應有的構圖、氛圍

● 具備良好時間管理、解決問題與獨立作業的能力

● 善於溝通、有責任感與學習能力 – 美術或物理相關背景為佳

● 有燈光、渲染、合成經驗為佳

● 懂VEX、Python為佳

 

● At least 5 years of FX production experience
● An in-depth knowledge of Houdini
● Knowledge of Nuke and Maya
● Understanding of VFX pipelines
● Understanding of physics, realistic motion, and natural phenomena
● Strong problem-solving skills
● Strong skill of communication and the ability to work well within a team
● Ability to work under pressure with tight deadlines
● An art or physics background is a plus
● Compositing or scripting experience is a plus
● An art or physics background is advantageous
● Experience in compositing or scripting is advantageous

CG Lighting Artist 燈光師

 

● 2年以上燈光製作經驗
● 熟悉 Maya 製作軟體
● 熟悉 Arnold, Karma等渲染引擎
● 熟悉HDRI與physically based rendering
● 能夠根據專案要求,獨立完成燈光設置與場景優化
● 具備影視相關製作經驗、熟悉CG流程
● 抗壓能力高、具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通
● 具備良好時間管理、解決問題與獨立作業能力
● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱
● 配合度高,有敬業精神,能因應公司專案需求調整工作時間
● 美術或攝影相關背景為佳
● 熟悉ACES流程和色彩空間者尤佳
● 具備Nuke製作經驗者尤佳
● 具備Python程式撰寫經驗者尤佳
● 具備材質繪製經驗者尤佳

 

● At least 2 years of lighting production experience
● Familiar with rendering engines such as Arnold, Karma, and others
● Working knowledge of HDRI and physically-based rendering
● Ability to plan and execute 3D lighting scenes, including working with layers and passes, doing complex comps, and optimizing scenes and renders
● Understanding of VFX pipelines
● Able to follow or create lighting setup for shots
● Ability to problem shoot and details
● Strong skill of communication and ability to work with a team greatly
● Highly adaptable, dedicated, and willing to adjust working hours according to company project needs
● Background in fine arts or photography is preferred
● Familiarity with ACES workflow and color spaces is a plus
● Experience with Nuke compositing software is a plus
● Experience in Python programming is a plus
● Experience in material painting is a plus

Senior CG Lighting Artist 資深燈光師

 

● 5年以上燈光製作經驗
● 熟悉 Maya 製作軟體
● 熟悉 Arnold, Karma等渲染引擎
● 熟悉HDRI與physically based rendering
● 能夠根據專案要求,獨立完成燈光設置與場景優化
● 具備影視相關製作經驗、熟悉CG流程
● 抗壓能力高、具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通
● 具備良好時間管理、解決問題與獨立作業能力
● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱
● 配合度高,有敬業精神,能因應公司專案需求調整工作時間
● 美術或攝影相關背景為佳
● 熟悉ACES流程和色彩空間者尤佳
● 具備Nuke製作經驗者尤佳
● 具備Python程式撰寫經驗者尤佳
● 具備材質繪製經驗者尤佳

 

● At least 5 years of lighting production experience
● Familiar with rendering engines such as Arnold, Karma, and others
● Working knowledge of HDRI and physically-based rendering
● Ability to plan and execute 3D lighting scenes, including working with layers and passes, doing complex comps, and optimizing scenes and renders
● Understanding of VFX pipelines
● Able to follow or create lighting setup for shots
● Ability to problem shoot and details
● Strong skill of communication and ability to work with a team greatly
● Highly adaptable, dedicated, and willing to adjust working hours according to company project needs
● Background in fine arts or photography is preferred
● Familiarity with ACES workflow and color spaces is a plus
● Experience with Nuke compositing software is a plus
● Experience in Python programming is a plus
● Experience in material painting is a plus

Compositor 視覺合成師

 

● 2年以上視覺合成相關工作經驗

● 熟悉基礎合成 Roto , Keying

● 熟悉3D Compositing

● 需熟悉合成軟體Nuke、Fusion或After Effect

● 熟悉Motion Graphic應用者佳

● 對於構圖、顏色理論、圖像有深刻的理解,具備美感

● 具備良好的時間管理及團隊溝通能力

● 具備影像相關製作經驗,熟悉影視製作與CG流程

 

● At least 2 years of compositing-related work experience
● Familiar with basic compositing Roto, Keying
● Familiar with 3D Compositing
● Extensive Nuke, Fusion or After Effect knowledge and experience
● Familiarity with Motion Graphic applications is desirable
● A solid understanding of composition, color theory, and image properties
● Strong skills in communication and ability to work with a team
● Strong understanding of the visual effects pipeline

Senior Compositor 資深視覺合成師

 

● 5年以上視覺合成相關工作經驗

● 熟悉基礎合成 Roto , Keying

● 熟悉3D Compositing

● 需熟悉合成軟體Nuke、Fusion或After Effect

● 熟悉Motion Graphic應用者佳

● 對於構圖、顏色理論、圖像有深刻的理解,具備美感

● 具備良好的時間管理及團隊溝通能力

● 具備影像相關製作經驗,熟悉影視製作與CG流程

 

● At least 5 years of compositing-related work experience
● Familiar with basic compositing Roto, Keying
● Familiar with 3D Compositing
Extensive Nuke, Fusion or After Effect knowledge and experience
● Familiarity with Motion Graphic applications is desirable
● A solid understanding of composition, color theory, and image properties
● Strong skills in communication and ability to work with a team
● Strong understanding of the visual effects pipeline

CG Generalist

 

● 具備多項VFX相關製作能力,包含但不限於Molding, Texturing, Shading, Lighting, Look Development, Matte Painting, Compositing等
● 熟悉 Maya 軟體操作
● 需有專業經驗,具備美感
● 具備影像相關製作經驗,熟悉影視與CG製作流程
● 抗壓能力高、具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通
● 具備良好時間管理、解決問題與獨立作業能力
● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱
● 配合度高,有敬業精神,能因應公司專案需求調整工作時間
● 熟悉 Nuke, Mari, Arnold, V-Ray, Zbrush 者尤佳
● 具備 Layout 或 Animation 製作經驗者尤佳

 

● Proficiency with Maya
● Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting, or compositing
● Ability to problemshoot and details 
● Art or photography background is a plus
● Strong skill of communication and ability to work with team greatly
● Ability to work under pressure with tight deadlines

Senior CG Generalist

 

● 具備多項VFX相關製作能力,包含但不限於Molding, Texturing, Shading, Lighting, Look Development, Matte Painting, Compositing等
● 熟悉 Maya 軟體操作

● 5年以上工作經驗
● 需有專業經驗,具備美感
● 具備影像相關製作經驗,熟悉影視與CG製作流程
● 抗壓能力高、具備責任感、細心、自我要求高、美感敏銳度高、善於團隊溝通
● 具備良好時間管理、解決問題與獨立作業能力
● 熱愛電影與CG產業,有上進心並有較強的學習能力,對影像視覺製作有高度興趣與熱忱
● 配合度高,有敬業精神,能因應公司專案需求調整工作時間
● 熟悉 Nuke, Mari, Arnold, V-Ray, Zbrush 者尤佳
● 具備 Layout 或 Animation 製作經驗者尤佳

 

● Proficiency with Maya
● Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting, or compositing
● Ability to problemshoot and details 
● Art or photography background is a plus
● Strong skill of communication and ability to work with team greatly
● Ability to work under pressure with tight deadlines

IT 工程師

 

● 建置、管理與維護公司系統

● 開發MIS系統的功能,以符合企業需求

● Windows/Linux資訊系統及網路設備規劃、評估與維護

● 處理個人電腦軟硬體的故障問題

● 管理與維護公司網路和資料,並進行備份工作

● 機房設備維護

● 使用者端軟硬體之支援及維護

● 維護公司e-mail,DNS,web,Firewall等各項server

● 負責網路與電腦系統建置與管理規劃

● 執行主管交辦事項

 

● Establish, manage, and maintain company systems
● Develop functionalities for Management Information Systems (MIS) to meet business requirements
● Plan, evaluate, and maintain Windows/Linux information systems and network devices
● Resolve hardware and software issues with personal computers
● Manage and maintain company networks and data, including performing backup tasks
● Maintain server room equipment
● Provide support and maintenance for end-user hardware and software
● Maintain company email, DNS, web, firewall, and other server-related tasks
● Responsible for planning and managing network and computer system setups
● Carrying out assigned tasks from supervisors

Pipeline Technical Director 技術工程師

 

● 大型軟體系統及工具開發經驗

● 熟練運用Python、C\C++、MEL等語言

● 具備GUI開發經驗,如PySide

● 熟悉Houdini HDK、Maya Api、Nuke等CG製作軟體

● UNIX、Lunix開發經驗

● 具備圖學(Computer Graphics)知識尤佳

● 有使用Git的經驗

 

● Experience in developing large-scale software systems and tools
● Proficient in programming languages such as Python, C/C++, MEL, etc.
● Knowledge and experience in GUI development, such as PySide
● Familiarity with CG production software such as Houdini HDK, Maya API, and Nuke
● Experience in UNIX and Linux development
● Strong knowledge of computer graphics is preferred
● Experience using Git for version control

Unreal Engine Artist

 

● 會使用 Blender or Maya模型製作與 Substance or Mari 貼圖繪製

● 熟稔 Unreal Engine 5 的材質與燈光設置

● 具備 nDisplay 的基礎知識尤佳

 

● Proficient in model making with Blender or Maya, and texture drawing with Substance or Mari

● Familiar with material and lighting settings in Unreal Engine 5

● Basic knowledge of nDisplay is preferred